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Slice of Life + Updates


Version 0.1.18 is live. It's mostly small typos and bug-fixes.

Meanwhile I'm working on a new feature, what I call Slice of Life. Love of Magic draws a lot of inspiration from Persona 4/5, both fantastic games that have a feeling of living environments around you. Right now every interaction has a *purpose*. You meet character X, she has something to tell you, afterwards you can go somewhere else to train or explore. But that lacks a bit of whimsy.

To fix that, I'm adding little random one-off events; the characters in the game going about their life, shopping for books, having coffee, drinking in the bar. These have a random chance of triggering (once) if there's nothing actual happening.

The first of these sessions takes at the bookstore, where Emily predictably runs into some trouble trying to buy books from Diana. What Emily *thinks* she wants is something very different from what Diana *knows* she needs.



Files

Love of Magic-Standard Build-2019_11_29.zip 274 MB
Nov 29, 2019
0_1_18_webgl.zip 278 MB
Nov 29, 2019
Love of Magic_0_1_19_osx .zip 404 MB
Dec 01, 2019

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